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Zeno Robinson is quickly becoming one of the most recognisable voices working in animation, anime, and video games today.
Best known for his role as Genya Shinazugawa in Demon Slayer: Kimetsu no Yaiba, Zeno Robinson has built a reputation for delivering performances that balance intensity with emotional depth. His work on the globally successful series has introduced him to a wide audience, but what stands out the most is the control within his performances. Knowing exactly when to hold back, when to push forward, and how to let a character’s internal conflict do the heavy lifting. It’s precisely that sense of precision that continues to define Zeno Robinson’s approach to voice acting.
His reach extends well beyond anime. He currently stars as Harry Osborn in Your Friendly Neighbourhood Spider-Man, a fresh take on the Marvel universe streaming on Disney+. His portrayal leans into the complexity of a character often caught between loyalty and expectation, offering a version of Harry that feels more grounded and contemporary. With a second season set for Autumn 2026, the role is still evolving.
Alongside his voice work, Zeno Robinson also appears onscreen as Keith Hendricks in The Comic Shop. Set in an Los Angeles comic bookstore, it follows a group of friends trying to keep their business alive, blending humour with the realities of creative ambition. It’s a different pace, but one that highlights another side of Robinson’s performance style.
Across animation, Zeno Robinson’s credits include Big City Greens, Transformers: EarthSpark, Craig of the Creek, The Owl House, and Young Justice, among many others. Taken together, these roles reflect a career built on range, moving comfortably between comedy, action, and ensemble storytelling without losing a distinct voice.
His video game work is equally expansive.
Zeno Robinson has appeared in Genshin Impact, Fire Emblem Warriors: Three Hopes, Call of Duty: Modern Warfare II, and Marvel’s Spider-Man 2, alongside multiple DC and LEGO titles. These projects demand a different kind of performance; one shaped by player interaction and narrative branching – and Robinson’s work consistently adapts to that shifting dynamic.
Zeno Robinson is also a familiar presence at conventions across the United States and internationally, where the connection between performer and audience becomes more immediate. It’s a reminder that voice acting, whilst often heard in isolation, is part of a much wider cultural conversation.
What makes Zeno Robinson’s career particularly compelling right now is its momentum. There’s a clear sense of progression, but no single defining role that confines him. Instead, there’s a growing body of work that continues to expand in scope and visibility.
In this exclusive Behind the Mic interview, Zeno Robinson opens up about that trajectory – the decisions behind the roles, the realities of working across anime, television, and games, and the moments that don’t make it into the final performance. It’s a conversation that moves beyond the credits list. offering a closer look at the craft, the discipline, and the unpredictability of a career that is still very much in motion.
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